The Incontrovertible Legend of Zelda with subtle and infrequent references to Link

I blog because to me it is important to share the beauty of classical music with as many people as I can reach. In this instance I expect most of the concert goers were in their teens or twenties, yet I was there.I’ve had many great experiences listening to the Pittsburgh Symphony Orchestra at Heinz Hall – all of the concerts are fascinating and fun. The Legend of Zelda: Symphony of the Goddesses is no exception – in fact the ‘fun factor’ is significantly heightened by the programmatic format of the video game theme. The symphony itself is really amazing – I believe it can stand on it’s own as a piece of the classical repertoire without the need to add the ‘fun’ aspect of video screens and commentary, yet I don’t deny that this program as it was presented offered a lot.

Many of the Legend of Zelda/Link games are familiar to me because my daughter plays the videos all the time on her somewhat ancient GameCube and before that on the GameBoy DS. I’ve watched her play, and have always liked the music in the game especially some of the very familiar melodies. In symphonic form the music really stands out.Irish conductor Eímear Noone lead the PSO. Ms. Noone was very good – always with a smile which simply made me smile as well. Before the second movement she interrupted to change batons, this time it was a very special baton: The Wind Waker or baton of Wind in which the main character named ‘Link’ (for those of you who don’t know) used it to conduct in that game of the same name. Here it was made real as the Ms. Noone used it to conduct the movement dedicated to that particular version of the Legend of Zelda.

This begs the question: Why is it called ‘Legend of Zelda’ and not ‘Legend of Link’? Which I ask my daughter all the time because you see Link all the time in the game, and hardly ever see Zelda.

There were four movements, and three encores, every one a treat.

“Zelda: Symphony of the Goddesses,” is a musical tribute to the history of Zelda and the great scores composed by Koji Kondo. The concert,
directed by Irish conductor Eímear Noone, works with local musicians in each town to put together an entire orchestra to play the show.

Some good reviews:

The printed program offered at Heinz Hall was rather slim with respect to
information on the symphony. What I was looking for was information not
only on Koji Kondo, but on perhaps who else might have aided in
orchestrating the music from the games into this fabulous symphony, or
was it totally attributable to Koji Kondo? I searched the internet in
vain, not able to glean the information I desired. If anyone knows more please leave a comment.

Here’s a video review that’s very revealing:

“If this is coming to your city you have to see it — it’s incredible”

With this I agree!

2 thoughts on “The Incontrovertible Legend of Zelda with subtle and infrequent references to Link”

  • I just realized I am remiss in not mentioning the beautiful vocals of the Mendelssohn Choir of Pittsburgh — I guess it’s like a film score, the better the music the more it blends into the background and you hardly miss it, except if it were not there then the film or in this case the video wouldn’t be anywhere near as good.

  • I’m told by James Householder IV…
    “The music was arranged by Chad Seiter, who rarely works as a composer and rather his most known work is as an orchestrator/arranger. He’s worked on Speed Racer, Ratatouile, Lost, Star Trek, Fringe, Up… not necessarily the shows, but games based on them in some cases.”

    “Video game music concerts occur across the world, most popular in Japan where VG-music is more a part of pop-culture than it is in other places in the world. So already, there are a lot of orchestra arrangements available, and people who do these orchestrations come from all walks of composer-arranger-life – they’re quite numerous.”

    Chad was introduced at the end of the show.

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